Factsheet

Developer:
Sven Ahlgrimm
Based in Berlin, Germany

Release date:
2017

Platforms:
PC / Mac

Website:
svenahlgrimm.itch.io/balconiesofberlin

Regular Price:
-

Description

Balconies of Berlin is a short experimental Detective Game set in East-Berlin during the cold war. The player retrospects the night of the death of MfS-agent Sabine Richter by moving back and forth in time. By this, the player gets a unique view into the lives of 15 habitants of a Berliner plattenbau.

History

My main inspirations for the game were the books of John Le Carré, the games by Lucas Pope and the balconies I see everyday when I walk through Berlin. Also, the projects of other game developers in Berlin who are making games set in this city encouraged me to use it as a setting.

Features

  • Short Single Player Puzzle
  • Unique time travel mechanic
  • Soundtrack by Sergei Rachmaninoff

Videos

There are currently no trailers available for Balconies of Berlin. Check back later for more or contact us for specific requests!


Images

patrol.png
protocol.png
introduction.png
backside.png
meeting.png
capture.gif

There are currently no logos or icons available for Balconies of Berlin. Check back later for more or contact us for specific requests!



About Sven Ahlgrimm

Boilerplate
Sven Ahlgrimm is a German independent game developer with a focus on innovative Gamedesign and Art. He is currently studying Art-History and Computer-Science.

More information
More information on Sven Ahlgrimm, our logo & relevant media are available here.


Balconies of Berlin Credits

Sven Ahlgrimm
Gamedesign, Art, Programming


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks